About Math Sprint
Equations flash up with a proposed answer, and you call it right or wrong before the timer bar drains. Every correct call refills the bar, but levels bring subtraction, multiplication, division and bigger numbers on a shorter fuse. Three wrong calls or an empty bar ends the sprint.
How to play
- Read the equation and the answer shown after the = sign.
- Tap ✓ if it's correct, ✗ if it isn't.
- A correct call refills the timer bar and scores more the faster you are.
- Every 4 correct answers you level up: new operations and bigger numbers.
- You have 3 lives; the run also ends if the bar empties.
Objective
Judge as many equations as you can before you run out of time or lives.
Tips & strategy
- Check the last digit first — many wrong answers are off by one or two.
- For multiplication, odd × odd is always odd: a quick way to spot fakes.
- Wrong answers are often off by exactly ten, so check the tens digit too.