About Planet Hop
Your tiny ship circles a planet; tap at the right instant to shoot off in a straight line and get snared by the next planet's gravity. Planets differ in size, spin speed and spin direction, and each one lies a little further away than the last. Tight passes build a streak, stardust gives bonus points, and a miss sends you drifting into the void.
How to play
- The ship orbits its current planet; the dotted line shows where it would fly if you released now.
- Tap (or press Space) when that line points at the next planet.
- The ship flies straight; if it passes close enough it is caught and starts orbiting the new planet.
- Each new planet is 10 points, and passing close to it builds a bonus streak.
- Stardust along the way is worth 3 points each.
- Miss and you drift away — that ends the game.
Objective
Hop between as many planets as you can without missing one.
Tips & strategy
- Planets spin in different directions — check the arrow before you plan a release.
- Smaller planets have tighter catch zones, so aim at their centre.
- Don't chase dust at the cost of a hop; the points are small compared to a long streak.