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Quick Draw

Wait for DRAW!… not DRAG!, not the bird. Now!

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About Quick Draw

A sunset showdown against five ever-faster rivals. Hold your nerve through the silence, then fire the instant DRAW! flashes up — before your rival pulls their cork popper. Later rivals throw fake-outs at you: orange flashes, wrong words and passing birds.

How to play

  1. Press Play — your first rival steps up and the desert goes quiet.
  2. Wait for the big red DRAW! and the screen turning bright yellow.
  3. Fire immediately: beat the rival's draw time to win the duel.
  4. Firing before the signal is a foul and costs a heart.
  5. Each win scores 1000 minus your reaction in ms, plus 250; beat all five to win.

Objective

Out-draw all five rivals before you lose your three hearts.

Tips & strategy

  • Watch for the word itself, not just a colour change — DRAG!, DRAWL and DRY! are traps.
  • Old Tick-Tock fires in under 300 ms, so keep your finger resting on the key or screen.
  • A lost duel means a rematch with the same rival, so a calm loss beats a panicked foul.
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