About Puddle Jumper
A kid in a yellow raincoat races through a rainy street full of puddles, crate stacks and swooping birds. A quick tap gives a small hop while holding gives a big floaty leap, and choosing the right one is the whole game. The street gets faster the longer you stay dry.
How to play
- The runner moves on their own — you only control jumping.
- Tap for a short hop; hold for up to a third of a second to leap much higher.
- Land past puddles — touching one with your boots ends the run.
- Crates can be climbed: jump onto their tops, but don't run into their sides.
- Low birds must be leapt over; high birds must be passed under with a small hop or no jump at all.
- Each metre is a point and each coin is worth 5.
Objective
Run as far as you can without landing in a puddle, bumping a crate or hitting a bird.
Tips & strategy
- Wide puddles need a long hold — start the jump right at the puddle's edge.
- A puddle under a high bird calls for a quick tap, never a long hold.
- Coins are placed along the ideal jump line; follow them.